TSURO OBJECTIVE OF TSURO: Be the last person with a marker on the board. NUMBER OF PLAYERS: 2 to 8 players MATERIALS: 35 path tokens, 8 marker stones of assorted color, 1 game board, and 1 tile marked with a dragon TYPE OF GAME: Strategic game AUDIENCE: Kids and adults 6+

TSURO OVERVIEW Tsuro is a strategic game that requires some planning and forethought. Tsuro is played by placing tiles on the board and creating paths that your marker will follow. Just be careful though, if the path you or another player makes sends you off the board you have lost.

TSURO TILES There are 35 unique path tiles in Tsuro and each of them contains 4 paths and 8 exit points; Meaning on every tile there will be four white lines. Paths are made by connecting these lines by their endpoints. These tiles are used to fill the game board with paths that the character markers must follow. The paths may cross each other at some points put the path continues with no sharp turns.

Tsuro Board HOW TO SETUP TSURO Setting up Tsuro is relatively easy. You must get the game board out and set it on a flat and even surface that all players can reach easily. Then each player may pick a marker to use in the game.

Get all the tiles out of the box and remove the tile marked with a dragon, this is used later in the game and is not part of the 35 path tiles. Next, shuffle the path tiles and hand each player three, this will be their hands. The rest are set to the side in a draw pile available to all players.

HOW TO PLAY TSURO The game begins with the oldest of the group going first. They begin by placing their marker on one of the ticks at the edge of the board that marks the ends of a path. Then continuing clockwise, each other player will do the same, but no two players can be on the same path edge.

Tsuro Tile Once everyone has placed their marker on the edge of the board the first player can take their first turn. The player taking their turn currently is always called the active player, this will be important later. The active player’s turn has three parts: play a path tile, move the markers, and draw tiles.

Play a Path Tile 안전놀이터 The first part of every turn includes playing one of your path tiles in your hand. You take the tile and place it on the board in an open square, but it must be played next to your marker. Tiles can be played in any orientation.

Tiles have a few rules you must follow to place them. They may not be placed in such a way that it would send your marker off the board unless this is your only move, but near the end of the game, this will be a possibility. When a player plays a tile, the tile will not be moved for the rest of the game.

Move the Markers After a tile is placed you must then move yours and every other marker affected. If any markers are sent off the board, the player that that marker belongs to loses the game. When this happens all the tiles in that player’s hand are shuffled into the draw pile.

Draw Tiles

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